Information Aesthetics talked about this prototype for a in-car dashboard in a Ford Fusion.
The initial design is quite promising compared to your typical set of dashboard gauges in a car.
Your typical dashboard. Image credit FamilyCar
This early progress into more effective and usable interior design for cars is quite interesting. Just think how mundane and ineffective information is shown to you in your car. Don't you ever wish it was more obvious that your car was overheating, that you needed gas, or that your battery was nearly depleted? Improving on existing dashboards in cars make sense for a number of reasons:
1. By essentially making a game out of fuel consumption, they increase the likeness factor of their products, while encouraging drivers to be a little nicer on the environment.
2. Having a visually engaging dashboard means people are happy to look at it and are much more likely to engage.
3. With a dynamic visual approach—a dashboard that changes visually depending on certain conditions—it also makes for a more usable piece of technology.
Visual feedback through a dashboard is something I've long been wanting in my own car. **With all those typical dials and gauges, nothing stands out** except for the occasional blinker or check engine light (mostly due to the sound they make). Car makers can improve upon typical car experiences with this kind of improved dashboard.
I am *definitely* looking forward to seeing more of these kinds of interactions making it into cars and other consumer products. Improved reactions, easier to understand data visualization, and richer and more fun experiences are taking hold in more and more places. That's what I call progress!