A daily UX metrics game about speed & accuracy
A fun usability game to test your skills.
Instead of asking users to find things, designers play from the user's seat. You get a directive, a real interface, and one job: find the hotspot as fast and as accurately as you can.
Every click becomes a signal. Every second matters.
Each game includes three related questions built around a shared theme.
For each question, you see a website screenshot, get a single directive, like "Click where you would go to view the park calendar", click where you think the answer lives, and the clock starts immediately.
The goal is not to be perfect, but to be fast and close. Tension.
Signal Blitz started as a simple idea inspired by games like GeoGuessr. We had fun trying to place a location from limited clues and wondered what would happen if we applied that same mechanic to screenshots and UX metrics.
So we built it.
The game was mapped quickly, vibe coded end to end, and built largely with AI. Visuals were crafted in Figma to shape something that feels intentional, playful, and worth coming back to.
Under the fun is a serious idea: helping people experience UX metrics instead of reading about them.
We wanted to introduce UX metrics without lectures or dashboards. You feel them by participating in the usability process.
Measured by how close your click is to the intended hotspot. Closer clicks earn more points. Misses still count. Guessing still teaches. This mirrors real user behavior where intent exists even when accuracy does not.
Measured by how long it takes you to commit to a decision. Fast confidence scores higher than slow certainty. This reveals hesitation, scanning cost, and cognitive load without asking a single survey question.
Traditional usability testing watches users struggle. Signal Blitz lets product and designers experience that struggle themselves!
You stop designing for what "should" work and start noticing what actually pulls attention.
See how difficult website tasks are by comparing how each task stacks up.
See the LeaderboardUX metrics measure how people feel and behave when they encounter your concept. They turn reactions into design signals you can track, compare, and improve.
Our open Glare framework groups metrics into three buckets:
Together, these signals help you see:
UX metrics help you stay focused on what actually moves product and marketing outcomes forward. Metrics sharpen your story. They show where users stumble, where they succeed, and where the business gains or loses momentum. They make design decisions easier to explain and easier to defend.
Use the 28 metrics that show where people get stuck, where they lean in, and what needs work.
Check out UX metricsSignal Blitz started as a simple idea: turn UX instincts into a fast, playable signal. From there, the goal was speed without sloppiness.
About 80 to 90 percent of the code was generated with AI, using Cursor as the primary build environment.
Where AI fell short was visual judgment and guardrails. Styling, layout polish, and on-screen feel were handled manually. AI also tends to overuse React state and effects, which can introduce performance issues, so those areas were reviewed and corrected by hand. Security was another clear boundary. Admin access and password checks were moved server-side to avoid front-end exposure.
The result is a fully functioning game built in hours, not days. AI accelerated the build, but human judgment shaped the experience, enforced constraints, and owned the final decisions.
AI is powerful at execution and scale, but quality still depends on knowing when to step in, refine, and take responsibility.
Use the 28 metrics that show where people get stuck, where they lean in, and what needs work.
Check out UX metricsReady to Build Something That Actually Works?
We help teams design products and prototypes using the same experimental approach as this game. If you want clearer decisions, fewer surprises, and work that creates real lift, we can help you put it in motion.
Let's Talk About Your Project
Got a project you're excited about and think we can help? Contact Bryan at getstarted@zurb.com
You're well on your way to collecting all the cows! Either check them out now, or click on the cow in the footer!
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