A concept design for Piggyback Interactive, to allow the user to purchase, download and view copies of interactive game guides and walkthroughs.
I love video games, and with that, I also love the accompanying guides that often get released with the big-name releases, such a The Legend of Zelda, Bioshock and Assassin's Creed. Where other walkthrough publishers have moved with the times and released digital version - either downloadable PDF or mobile versions - Piggyback Interactive haven't released such a service as of yet.
I most often remember Piggyback over the other main publishers, Brady Games and Prima, as they tended to publish the guides for the games I bought, like Final Fantasy and Legend of Zelda, so have always had a special place for them, so it saddened me to see that they weren't quite as up to date with their rivals.
The concept of the app would be similar to Newsstand and iBooks, where purchased and downloaded copies will be presented on the main screen for perusal. On selection of a guide, the other guides will fade out, and a pop up overlay appears showing the title, pages, language, publication and options to mark as read, mark as fav, delete and read guide. On selection to read a guide, the layout will be similar to iBooks, with an option to read the guide by scrolling down, page flipping, or page sliding.
On selection of the Settings icon, or by swiping down on the tab with the logo, you will find the core app settings, including account details, settings, language support, about and help sections. These are all marked with custom icons following the brand colour. Throughout this screen - and the app in general - buttons and guides follow the iOS standard to keep users familiar with the layout and functions.